The NumPoke game is a challenge to your own memorization abilities. It is
based on your memory and a race against time. In the game, you try to
memorize the random numbers behind each hidden panel within a specific
period of time and then duplicate the information. You begin the game by
selecting the number of random numbers (1-7) to be hidden and the time
(10-60 seconds) the hidden numbers and position are displayed to be
memorized. After the display period ends, you are presented with a set of panels
to recreate the entire hidden panel display. You earn points (and bonuses)
for correctly identifying the hidden information and penalized for incorrect
choices and the use of peeks.
1. Press 'Start' button to begin the game.
2. MENU Page
a. Press 'Options' on the Menu page
b. Select the desired screen background color (e.g., LtGreen)
c. Select the desired pushbutton background color (e.g., Black).
d. Press 'Check' to save selection in the game's database.
Note: Color options can be changed at the start of any game session.
e. Select 'Menu' to return to the Menu page."
3. INPUT Page
a. Select 'Input' on the Menu page to set up the game's parameters.
b. Select the number of random numbers (1 - 7) to be displayed behind
each 'Hidden Item' panel.
c. Select the display time (10 - 60 seconds) to memorize the random
numbers and panel position of each hidden item.
d. Select 'Continue' to start the game session.
4. RANDOM NUMBER Page
a. The random numbers behind each hidden panel will be automatically
created and displayed.
b. You need to memorize each random number displayed and the hidden
panel it is behind.
c. The Level page will be automatically displayed at the end of the
selected display time.
5. LEVEL Page
a. Click on a specific 'Panel Num' button (left 2 columns) and the
hidden panel will turn yellow.
b. Click on a specific 'Match Num' button (right 2 columns) that you
think is the number behind the selected hidden panel. The match panel
will turn yellow.
c. Click the 'Match' button to see if your selection was GOOD (the
hidden number will be displayed) or BAD (the word NO will be displayed).
d. Click on 'Reset' to change your selections before clicking the
e. Click on 'Peek' to get another opportunity to see the hidden
numbers and locations behind each panel. You will be given the same amount
of time to re-memorize the hidden numbers and positions as when you started
the game session. However, you are penalized (score reduction) whenever
you use a peek.
f. Click on 'Score' (before the game is over) at any time to see the
current game score by individual categories. In addition, you will be
automatically transferred to the 'Score' page when the game is over.
g. Continue selecting specific 'Panel Num' and 'Match Num' panels to
proceed with the game.
6. SCORE Page
a. The current score by individual categories will be displayed.
b. Select 'Return to Game' if the game is not over.
c. Select 'Save Score' if the game is over. You will be transferred
to the 'Save Score' page.
d. Select 'Continue' and you will be transferred to the 'Top Ten Scores'.
e. The top 10 scores can also be accessed on the Menu page.
7. PEEKS Page
a. Select 'Peeks Database' on the Menu page to see the current
status of the peeks database.
b. In the 'Free' version of NumPoke, 100 available peeks are installed.
c. In the '10 Level' version of the game, 200 available peeks are
d. In the '14 Level' version of the game, 300 available peeks are
e. You can always continue playing the game with no remaining peeks
in the database, or buy additional peeks, or upgrade to a different
8. PURCHASE Page
a. Select 'Purchase' on the Menu page.
b. Select the desired in-app purchase option.
9. SCORE DEFINITION Page
a. Select 'Score Definition' on the Menu page.
b. The various score categories and points earned in a specific game
are explained for: Level of Play, Display Time, Good Match bonus, Good Match
award, Bad Match penalization, and Peek penalization.
c. Click 'Score Example' button to see how a typical game results would
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